Proactive Reactions. VTES seems to be comparatively light on the idea for disciplines other than Auspex and Dominate. A 'proactive reaction' is simple enough: it's a reaction that intervenes in the action before it is successful, as opposed to an entirely reactive reaction (such as Touch of Pain).
The problem with Touch of Pain has always been that, like any arms race, it's not much of a threat if the enemy will be obliterated before their weaponry can hurt you. It's the knife-to-a-gun-fight scenario. This is why very few decks, that I've seen seriously played, would ever contain Touch of Pain. It is too much of a long-shot to be viable.
Instead, to make a card like Touch of Pain viable and able to have an impact in the way VTES is played it needs to remove its single largest drawback: "Only usable after a successful bleed or political action". It needs to be used pre-emptively. In this way it should more closely resemble Hide the Heart or Yawp Court.
Hide the Heart
Reaction
Valeren/Auspex
[aus] Reduce a bleed against you by 1.
[val] The action ends (unsuccessfully). The acting minion may burn 1 blood to cancel this card as it is played. Only one Hide the Heart may be played at [val] during each action.
[VAL] Reduce a bleed against you by 2, or tap to reduce a bleed against any Methuselah by 2.
With that in mind, here is:
Ambush Defence is awesome — nice card, if wordy.
ReplyDeleteIsn't Limb Breaking just an over powered version of Touch of Pain?
Limb-Breaking is a version of Touch of Pain designed to be used BEFORE you lose the pool due to the (D) action or political action.
ReplyDelete