Friday, November 5, 2010

Deck List: Nosferatu Princes Hate You All

This is one of the decks I've made and never really altered.  Its second incarnation has basically been its last and even still, after people have had plenty of time interacting with it, it is still a nicely competitive deck.  The idea was always simple: Nos Royalty-style deck that was less about Parity Shift and more about nuking dangerous minions while also doing some moderate ousting.  It is a medium-time builder, if it survives the early game it tends to get on its feet and run away.  However, like most Nos Prince decks it suffers on a table with LOTS of static votes.  It is toolboxy, many of my decks are.

Tournament Results: 2GW 7VPs in the Sydney Qualifier for the 2009 Australian Nationals.  Not played in a tournament since.

Crypt (12)
2x Cock Robin 10cap ANI OBF POT aus for,  Justicar
2x Casino Reeds 9cap ANI OBF POT cel dem, Prince
1x Ellison Humboldt 9cap ANI OBF POT PRE pro, Primogen (if I owned another Nikolaus Vermeulen, Ellison would be out...)
2x Nikolaus Vermeulen 7cap POT ani for obf, Prince (AWESOME special text...)
3x Sundown 6cap ANI POT obf pre (handy +1 vote in a pinch, but also a nice comparatively expendable Archon if the combat scene is dangerous)
2x Calebros 5cap ANI obf pot, Prince


Library (88) //These spare 2 slots would potentially be filled with other defensive cards: Protected Resources, Archon Investigation, Sudden Reversal/Wash, etc.  Possibly a third freed up if you swap out the 2HGs for +1 Warsaw Station.

Masters (7)
4x Blood Doll
2x Slum Hunting Ground
1x Warsaw Station

//I'd probably consider dropping a HG for another Warsaw Station, but the HG + Nikolaus combo is a very nice way to constantly work on minions.  Mixing it with Blood Doll allows you to put blood onto Nik in preparation to put it to another Nos in your influence.  That can assist in lowering your pool to get you to Parity Shift range if you already have a Parity Shift in hand...

Actions (11)
3x Army of Rats //The constant pressure is nice and handy
4x Fourth Tradition //More minions is always nice
4x Fifth Tradition //It's not advisable to rush people without some blood.  Plus you can refill Nikolaus or Casino

Political Actions (16)
4x Anathema
4x Archon
2x Kine Resources Contested
4x Parity Shift
2x Snipe Hunt //To hose a weenie predator causing too many issues, or a weenie-dom prey, for a turn or two to give you some time to do something about them.

Retainers (2)
2x Raven Spy //Cock Robin likes birds...

Action Modifiers (12) //All stealth, just to make sure you get those rushes and political actions through
4x Cloak the Gathering
4x Forgotten Labyrinth //If you're bleeding, you're kinda doing it wrong
4x Lost in Crowds

Combat (26)
10x Aid from Bats
8x Carrion Crows
8x Mighty Grapple

Reaction (14)
6x Cats' Guidance
8x Second Tradition: Domain //After you have Anathema'd your predator, it is a good chance to catch them doing something you don't want them to do.  Doesn't take more than doing it once to provide a major deterrant for most players.

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